//客制化事件物件
package customEvent
{
import flash.events.Event;
public class CustomEvent extends Event
{
//事件名稱
static public const ATTRIBUTE_CHANGED:String = "attributeChanged";
//建構式
public function CustomEvent(
type:String,
newAttribute:Object=null, oldAttribute:Object=null,
bubbles:Boolean=false, cancelable:Boolean=false)
{
super(type, bubbles, cancelable);
this.newAttribute = newAttribute;
this.oldAttribute = oldAttribute;
}
//新的屬性值
private var _newAttribute:Object;
public function get newAttribute():Object
{
return _newAttribute;
}
public function set newAttribute(value:Object):void
{
_newAttribute = value;
}
//舊的屬性值
private var _oldAttribute:Object;
public function get oldAttribute():Object
{
return _oldAttribute;
}
public function set oldAttribute(value:Object):void
{
_oldAttribute = value;
}
override public function clone():Event
{
return new CustomEvent(type , newAttribute, oldAttribute , bubbles , cancelable);
}
}
}